Render Times in Adobe Premiere Pro CS6
Certain functions in After Effects CS6 are accelerated by the GPU in your computer, including the Cartoon effect, some Fast Previews settings for 3D compositions, and the drawing of images to the Composition, Footage, and Layer panels. Additionally, the new Ray-traced 3D rendering engine introduced in CS6 is massively accelerated by the presence of a compatible CUDA-enabled NVIDIA graphics card or chip set.
As is the case with the Mercury Playback Engine in Adobe Premiere Pro, if a CUDA card is not installed, the ray-traced renderer will fall back to using the available processor cores. However, if a CUDA-enabled card is present, After Effects CS6 uses NVIDIA's OptiX Ray Tracing Engine to massively speed up ray-tracing calculations:
Render Times [h:m:s] for a Suite of Five Compositions with Ray-traced 3D Layers in After Effects CS6:
5:04:30 | CPU-only (8-core 3.47 GHz Xeon 5690 PC) |
0:51:51 | NVIDIA Quadro 2000 |
0:33:16 | NVIDIA Quadro 4000 |
0:23:06 | NVIDIA Quadro 5000 |
0:16:59 | NVIDIA Quadro 6000 |
0:14:23 | Maximus (Quadro 5000 + Tesla C2075) |
0:10:56 | Maximus (Quadro 6000 + Tesla C2075) |